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Frédéric Hein
Frédéric Hein
Senior 3D Artist & Project Lead @ Blindflug Studios
Zurich, Switzerland

Summary

I’m Project Lead and Senior 3D Artist at Blindflug Studios where I lead projects and create characters, environments and vehicles for PC, mobile & console games and movies since spring 2015.

Skills

3D Animation3D ModelingCharacter ModelingGame DesignGame DevelopmentCharacter DesignCharacter Animation

Software proficiency

Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Productions

    • Movie
      The Miraculous Transformation of the Working Class into Foreigners
    • Year
      2023
    • Role
      Project Lead, Senior 3D Artist
    • Company
      Blindflug Studios
    • Mobile Game
      First Strike
    • Year
      2021
    • Role
      Senior 3D Artist
    • Company
      Blindflug Studios
    • Video Game
      Finance Mission World
    • Year
      2021
    • Role
      3D Artist
    • Company
      Blindflug Studios
    • Mobile Game
      Democratia
    • Year
      2020
    • Role
      Project Lead, 3D Artist
    • Company
      Blindflug Studios
    • Video Game
      Stellar Commanders
    • Year
      2019
    • Role
      3D Artist
    • Company
      Blindflug Studios
    • Video Game
      Airheart
    • Year
      2018
    • Role
      3D Artist
    • Company
      Blindflug Studios
    • Mobile Game
      (re)format Z:
    • Year
      2017
    • Role
      3D Artist, Creative Lead
    • Company
      Blindflug Studios
    • Mobile Game
      First Strike: Final Hour
    • Year
      2017
    • Role
      3D Artist
    • Company
      Blindflug Studios
    • Video Game
      Finance Mission: Heroes
    • Year
      2016
    • Role
      3D Artist
    • Company
      Blindflug Studios
    • Mobile Game
      Cloud Chasers
    • Year
      2015
    • Role
      3D Artist
    • Company
      Blindflug Studios

Experience

  • Senior 3D Artist & Project Lead at Blindflug Studios
    Zurich, Switzerland
    March 2015 - Present

    3D Artist & Game Designer at Blindflug Studios, the award winning game studio from Zurich, Switzerland.